

Following some time doing this, I first got introduced to Amorous Adventures from a video by Shinji72, and inspiration from that really kicked off my mod creating journey.
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After getting adapted to a different way to install and use mods I began in dabbling with NPC edits and customization, which ended up being the first mod I made and uploaded (which has long since been deleted because it was not very good.)įrom there I really started to learn how to use TES5Edit tool and the Creation Kit much more effectively and began to make changes to mods I had downloaded to suit my own tastes. When I started playing and modding Skyrim on PC I was like most others and began with the Steam workshop, then transitioned to the Nexus. What was your journey from mod user to mod creator like? For some reason such a concept had never come to me until hearing it from another mod, but as soon as I did it sparked me to learn how to create my own dialogue. I remember the first time I heard NPCs use custom dialogue that had been edited together I was just awestruck. The original inspiration behind the mod came from the mod Amorous Adventures.

It also restores some dialogue that was originally cut from the game. Make friends, spouses, and rivals talk to you in a way that makes them seem more appropriate. Relationship Dialogue Overhaul (RDO) is an attempt to make the NPCs in the game feel slightly more alive and human-like. How would you describe that mod for those who have yet to try it out and what inspired you to set out and create it? Relationship Dialogue Overhaul is an immensely popular mod of yours for both Skyrim LE and Skyrim SE.

I'm 28 years old from the United States and currently work in manufacturing dealing with parts and materials for creating circuit panels/electrical boxes & breakers. We like to start these interviews off with a bit of a personal introduction, so could you please tell us a bit about yourself? Thank you for joining us today, it’s truly appreciated.
